Add Sound To An Object or Play a Sound when a player enters the world in Horizon Worlds

Today we’re going to learn how to add a sound to an object or play a sound when a player enters your world.

Here is a video to show you how you do that script and under the video, there are the steps that you can do if you are more a reader than a visual person.

 

 

 

Here is a Spanish version for you Spanish speakers 

Agregar sonido a un objeto o cuando un jugador ingresa al mundo en Horizon Worlds

 


Here are the steps that you need to do to play a sound when a player enters the world.

First, open a script gizmo

Remove, “when the world is started ”

Go under that “events tab”

fine  “player events”

Then drag “When world is entered by player”

Go back to “action tab”

Under “sounds”

Drag “play sounds”

You connect the script to the sound that you want to play when a player enters the world. And there you go it should work now


 

Here are the steps to use when a player enters a trigger play sound.

First, drag a “trigger and a script gizmo” out of the menu

Second, connect the “script to the trigger

open a script gizmo

Remove, “when the world is started

Go under that “events tab

fine  “player events

Then drag “When world is entered by player

Go back to “action tab”

Under “sounds

Drag “play sounds

Go back to the “variables” tab

Make a variable called “sounds” the type  should be an “object

Replaced the pill that says “self” for the variable that you made called “sounds

After that, you open the trigger properties and connect your “sounds” where it says “sounds”

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Leave a Replay

Hey! Today, we’re going to learn how to import your first object into Meta Horizon. For this tutorial, we’ll keep it simple—we’re only going to import an avatar object and add a texture to it. This is the process you’ll need to follow to import your first object into Meta Horizon.

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